OLD GOD DECK CARD QUANTITY
- Changed the quantities of each card in the Old God deck. Currently the old god is very underpowered. Hopefully this should help fix some things. If not, consider it a test.
- Strongest icon removed from world ender - This just made it more confusing than helpful
- All Cards checked for minion interaction - lots of cards said monster when they also should include minions. These cards were fixed
Player BALANCING
- God of destruction nerf - Changed Minion gain from all players to just the player controlling the god. They were too powerful along with the fact that it felt weird for a player encouraging their teammate to let their cards die.
- Fortress was missing its Unit effect - It now has it.
- Teleport nerf - Moving all cards was too powerful. It is now reduced to 3
- Charm - was way too powerful in the game's current form. It was changed back to be more similar to its original ability.
- Bridge was too powerful - bridge being able to use gods’ effects, effectively gave a player multiple gods. Bridge no longer works with gods.
- All Cards checked for minion interaction - lots of cards said monster when they also should include minions. These cards were fixed
Tabletop Simulator fixes
- Hands fixed - There were more hands on the board then there should have been.
Square TTS icon - The icon now looks better