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Armies Against Entropy · Patch notes

v1.1.1hotfix

OLD GOD DECK CARD QUANTITY

  • Changed the quantities of each card in the Old God deck. Currently the old god is very underpowered. Hopefully this should help fix some things. If not, consider it a test.
  • Strongest icon removed from world ender - This just made it more confusing than helpful
  • All Cards checked for minion interaction - lots of cards said monster when they also should include minions. These cards were fixed

Player BALANCING

  • God of destruction nerf - Changed Minion gain from all players to just the player controlling the god. They were too powerful along with the fact that it felt weird for a player encouraging their teammate to let their cards die.
  • Fortress was missing its Unit effect - It now has it.
  • Teleport nerf - Moving all cards was too powerful. It is now reduced to 3
  • Charm - was way too powerful in the game's current form. It was changed back to be more similar to its original ability.
  • Bridge was too powerful - bridge being able to use gods’ effects, effectively gave a player multiple gods. Bridge no longer works with gods.
  • All Cards checked for minion interaction - lots of cards said monster when they also should include minions. These cards were fixed

Tabletop Simulator fixes

  • Hands fixed - There were more hands on the board then there should have been.
Square TTS icon - The icon now looks better