← All patch notes

Armies Against Entropy · Patch notes

v1.1.7

  • 2reworked
  • 9changed

Rule Changes Deckbuilding

Deck building rules have been updated in the beta section. While this is more or less a full feature of the game now the deck building process is still a bit experimental. I also would like to finish the Old God update before reworking the rule book fully.
Now all decks are made up of 25 cards. 1 God card and 8 Heroes, 8 lands, 4 structures, and 4 spells. You may include no more than 2 copies of the same Hero or Land, and only 1 copy of each Structure or Spell.
As the Old God deck still needs a deckbuilding update I recommend shuffling the deck and splitting it in half playing with only 27 of the old god cards. This only applies for the main deck and not the minion deck.

Player cards

The Player cards have been MASSIVELY updated with the addition of 44 new cards (nearly doubling the card count). Below is the list of all the new cards.

Heroes

  • Beast Tamer

  • Reckless Spell Blade

  • Bard of Everlasting Song

  • Frenzied Marauder

  • Iron Sentinel

  • Volatile Pyromancer

  • Blood Moon Assassin

  • Indomitable King

  • Deceptive Shapeshifter

  • Crack Shot Musketeer

  • Mad Scientist

  • Whale Hunter

  • Elusive Mermaid

  • Royal Knight

Lands

  • Hallowed Ground

  • River

  • Valley

  • Enchanted Grove

  • Quicksand

  • Sky

  • Sea

  • Beach

  • Frozen Woodland

  • Field

  • Quarry

  • Cave

Structures

  • The Church of Radiant Dawn

  • The Church of Desolate Dusk

  • Qanikthar Airship

  • Expedition Vessel

  • Magic Academy

  • Windmill

  • Waste Haven

  • Gladiator Arena

  • Soldier Barracks

Spells

  • Arcane Construct

  • Entangle

  • Visions of Death

  • Hypnotic Melody

  • Dispel

  • Catalyst

  • Counter Offensive

  • Militia

Existing Player Card Tweaks

Gods

Changed God

Arlyn, God of Magic

Now has the ability to search the discard pile for spells and place them into the draw pile. This allows for a cool spell slinging play style. Giving this god a much needed playstyle.This change offers a much-needed playstyle for this god, enabling a cool spell-slinging experience.

Changed God

Mal, God of War

Now ALL cards that attack gain units when attacking rather than just heroes. And the number of units is reduced to 1.

Changed God

Abrial, Goddess of Creation

  • Goddess of Humanity renamed to Goddess of Creation.
  • Now has the base effect - All structures with an ability may activate for free when placed.

Heros

Changed Hero

Cleric of The Solstice

Clarics unit effect nerfed from 3 units on attack to 2.

Structures

Reworked Structure

Trading Post

Reworded so you can no longer allocate units to your cards on other players turns.

Changed Structure

Embassy of the Grand Accord

Cost on ability reduced from 8 to 5.

Changed Structure

Witches Hut

now has the ability “If this Structure has 5 UNT on it: Effects that require a monster or minion to be destroyed now work with either type.”

  • It needed a slight buff and now works really well with necromancer and swamp

Old God Cards

Minions

  • Minions: all minions are now reduced to 1 strength. 2 was too high for a lot of them, especially coinciding how many can be drawn with minion based wastelands.

Monsters

Reworked Monster

Maw of the Forgotten

buffed and reworded to “When attacking this monster destroys all minions to the left of it and then attacks equal to the number of stacked minions destroyed. At the end of the Old god turn this Monster is placed at the end of the row.

  • Hopefully this should make it feel more like a boss and also be easier to track

Wastelands

Wastelands that draw minions did not account for the inherent power of minions adding to the overall units needed to defeat. All have been adjusted accordingly.

Changed Wasteland

Blighted Marsh

Strength reduced from 15 to 13

Changed Wasteland

Forsaken Forest

Now has a positive death effect that gives you 4 Units

Changed Wasteland

Barrens

Strength Reduced from 10 to 6

General

Many wording and clarity tweaks across all cards
  • All cards that say disabled now include a duration for clarity.
  • Minor wording changes of wording from “on” to “above” for structure cards.